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New user signs in → /dashboard (user) → hits server-side getMyMeshes → 0 results → redirects to /dashboard/meshes/new?onboarding=1. Create-mesh page renders a welcome banner explaining what a mesh is. After submit, if ?onboarding=1 was set, the form bounces to /dashboard/meshes/[id]/invite?onboarding=1 instead of the mesh detail page. Invite page renders a "🎉 Mesh created" banner with the `claudemesh join <link>` CLI snippet. The onboarding flag is URL-driven — no persistence needed, dismissal happens naturally when the user navigates away. Also rewrites the /dashboard (user) home page from the placeholder "Welcome to your Dashboard" TurboStarter card grid to a claudemesh- native view: top 6 meshes with badges, All meshes / New mesh CTAs. Removes the unused Card/Icons imports. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
86 lines
2.8 KiB
TypeScript
86 lines
2.8 KiB
TypeScript
import Link from "next/link";
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import { redirect } from "next/navigation";
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import { getMyMeshesResponseSchema } from "@turbostarter/api/schema";
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import { handle } from "@turbostarter/api/utils";
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import { Badge } from "@turbostarter/ui-web/badge";
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import { buttonVariants } from "@turbostarter/ui-web/button";
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import { pathsConfig } from "~/config/paths";
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import { api } from "~/lib/api/server";
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import { getMetadata } from "~/lib/metadata";
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export const generateMetadata = getMetadata({
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title: "Dashboard",
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description: "Your meshes.",
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});
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export default async function DashboardHomePage() {
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const { data } = await handle(api.my.meshes.$get, {
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schema: getMyMeshesResponseSchema,
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})({
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query: { page: "1", perPage: "6", sort: JSON.stringify([]) },
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});
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// First-time onboarding: 0-mesh user → bounce to create
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if (data.length === 0) {
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redirect(`${pathsConfig.dashboard.user.meshes.new}?onboarding=1`);
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}
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return (
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<div className="space-y-8">
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<div>
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<h1 className="text-2xl font-medium tracking-tight">Your meshes</h1>
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<p className="text-muted-foreground text-sm">
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Open one to see its members, generate invites, or share it.
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</p>
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</div>
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<div className="grid gap-3 md:grid-cols-2 lg:grid-cols-3">
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{data.map((m) => (
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<Link
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key={m.id}
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href={pathsConfig.dashboard.user.meshes.mesh(m.id)}
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className="group rounded-lg border p-5 transition-colors hover:border-primary hover:bg-muted/30"
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>
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<div className="mb-3 flex items-start justify-between gap-2">
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<div className="min-w-0 flex-1">
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<h3 className="group-hover:text-primary truncate font-medium">
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{m.name}
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</h3>
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<p className="text-muted-foreground truncate font-mono text-xs">
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{m.slug}
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</p>
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</div>
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<Badge variant="outline" className="text-xs">
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{m.isOwner ? "owner" : m.myRole}
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</Badge>
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</div>
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<div className="flex items-center gap-3 text-xs">
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<Badge variant="secondary" className="text-xs">
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{m.tier}
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</Badge>
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<span className="text-muted-foreground">
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{m.memberCount} {m.memberCount === 1 ? "member" : "members"}
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</span>
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</div>
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</Link>
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))}
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</div>
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<div className="flex gap-3">
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<Link
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href={pathsConfig.dashboard.user.meshes.index}
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className={buttonVariants({ variant: "outline" })}
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>
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All meshes
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</Link>
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<Link
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href={pathsConfig.dashboard.user.meshes.new}
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className={buttonVariants({ variant: "default" })}
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>
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New mesh
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</Link>
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</div>
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</div>
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);
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}
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