Files
claudemesh/apps/cli/src/commands/state.ts
Alejandro Gutiérrez 3753a6e137 feat(cli): 1.27.0 — state/memory through daemon + workspace alias
extend the daemon thin-client surface to two more verb families: state
get/set/list now routes through `/v1/state`, and remember/recall/forget
through `/v1/memory`. same warm-path pattern as 1.25.0 — try the unix
socket first, fall back to the cold ws path when the daemon is absent.
multi-mesh aware (aggregates on read, requires `--mesh` for writes
when ambiguous).

also ships an early `claudemesh workspace <verb>` alias surface — bare
teaser for the 1.28.0 mesh→workspace public rename. no-arg falls
through to launch.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 09:41:18 +01:00

99 lines
3.5 KiB
TypeScript

/**
* `claudemesh state get <key>` — read a shared state value
* `claudemesh state set <key> <value>` — write a shared state value
* `claudemesh state list` — list all state entries
*/
import { withMesh } from "./connect.js";
import { tryGetStateViaDaemon, tryListStateViaDaemon, trySetStateViaDaemon } from "~/services/bridge/daemon-route.js";
import { render } from "~/ui/render.js";
import { bold, dim } from "~/ui/styles.js";
export interface StateFlags {
mesh?: string;
json?: boolean;
}
export async function runStateGet(flags: StateFlags, key: string): Promise<void> {
// Daemon path first.
const daemonEntry = await tryGetStateViaDaemon(key, flags.mesh);
if (daemonEntry !== null) {
if (!daemonEntry) { render.info(dim("(not set)")); return; }
if (flags.json) { console.log(JSON.stringify(daemonEntry, null, 2)); return; }
const val = typeof daemonEntry.value === "string" ? daemonEntry.value : JSON.stringify(daemonEntry.value);
render.info(val);
render.info(dim(` set by ${daemonEntry.updatedBy} at ${new Date(daemonEntry.updatedAt).toLocaleString()}`));
return;
}
await withMesh({ meshSlug: flags.mesh ?? null }, async (client) => {
const entry = await client.getState(key);
if (!entry) {
render.info(dim("(not set)"));
return;
}
if (flags.json) {
console.log(JSON.stringify(entry, null, 2));
return;
}
const val = typeof entry.value === "string" ? entry.value : JSON.stringify(entry.value);
render.info(val);
render.info(dim(` set by ${entry.updatedBy} at ${new Date(entry.updatedAt).toLocaleString()}`));
});
}
export async function runStateSet(flags: StateFlags, key: string, value: string): Promise<void> {
let parsed: unknown;
try {
parsed = JSON.parse(value);
} catch {
parsed = value;
}
// Daemon path first.
const daemonOk = await trySetStateViaDaemon(key, parsed, flags.mesh);
if (daemonOk) {
render.ok(`${bold(key)} = ${JSON.stringify(parsed)}`);
return;
}
await withMesh({ meshSlug: flags.mesh ?? null }, async (client) => {
await client.setState(key, parsed);
render.ok(`${bold(key)} = ${JSON.stringify(parsed)}`);
});
}
export async function runStateList(flags: StateFlags): Promise<void> {
// Daemon path first.
const daemonRows = await tryListStateViaDaemon(flags.mesh);
if (daemonRows !== null) {
if (flags.json) { console.log(JSON.stringify(daemonRows, null, 2)); return; }
if (daemonRows.length === 0) { render.info(dim("(no state)")); return; }
render.section(`state (${daemonRows.length})`);
for (const e of daemonRows) {
const val = typeof e.value === "string" ? e.value : JSON.stringify(e.value);
process.stdout.write(` ${bold(e.key)}: ${val}\n`);
process.stdout.write(` ${dim(e.updatedBy + " · " + new Date(e.updatedAt).toLocaleString())}\n`);
}
return;
}
await withMesh({ meshSlug: flags.mesh ?? null }, async (client, mesh) => {
const entries = await client.listState();
if (flags.json) {
console.log(JSON.stringify(entries, null, 2));
return;
}
if (entries.length === 0) {
render.info(dim(`No state on mesh "${mesh.slug}".`));
return;
}
render.section(`state (${entries.length})`);
for (const e of entries) {
const val = typeof e.value === "string" ? e.value : JSON.stringify(e.value);
process.stdout.write(` ${bold(e.key)}: ${val}\n`);
process.stdout.write(` ${dim(e.updatedBy + " · " + new Date(e.updatedAt).toLocaleString())}\n`);
}
});
}