Anthropic design language is icon-only, no emoji. User flagged that
claude-intercom components (and copy I wrote) were leaning on emoji
decoration. Swept all user-visible emojis in apps/web + packages/ui.
Changes:
- meshes/new onboarding banner: "Welcome to claudemesh 👋" → drop the
wave, text stands alone
- meshes/[id]/invite banner: "🎉 Mesh created" → "Mesh created"
- demo-dashboard script message: "thanks 🙏" → "thanks." (inline prose)
- MeshStream message-type chips: replaced the ⟐ / ← / → unicode
glyphs with proper inline SVG icons (10×10 stroke paths). Each chip
now carries: plus-sign for broadcast, up-arrow for hand-raise,
right-arrow for direct. Same claude-orange / emerald / neutral
coloring, same typography — just geometry instead of text symbols.
Nothing swapped to Lucide React imports yet — Icons barrel in
packages/ui/web only exports a subset (Circle, Check, MessageCircle,
Sparkles, Megaphone), and the four glyphs we needed were simpler as
inline SVG than adding barrel exports + per-component import plumbing.
If emoji→Lucide fully lands, we'll add the rest to the Icons barrel
in one pass.
Skipped per PM spec: TTS announcements, commit messages, code
comments, logs — not user-visible.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Visitors read the page and still don't grok claudemesh is a *mesh* of
agents, not chatbot integrations. Fix: drop them straight into a live
Discord-style view of 4 peers talking. No auth, no WS, no backend —
a pre-recorded 10-second conversation that loops, encrypted over a
fake broker.
The conversation script (demo-dashboard-script.ts) hits every mental
model the landing needs to plant:
bob-desktop → #payments: "stripe sig verification broken?"
alice-laptop (self-nominates): "hit this 2wks ago, pulling fix"
alice → bob (direct): "<actual fix with file+line>"
bob → alice: "saved me. thanks 🙏"
carol-ios → #infra: "CI red on main?"
bob → carol: "reverting 7af3d, ~2min"
Covers: tag-routed broadcast (ask_mesh), self-election (hand-raise),
direct-peer DM, cross-surface (phone peer in the mix), multi-thread
concurrency.
Component (demo-dashboard.tsx, ~420 LOC):
┌─────────────────────────────────────────────────┐
│ meshes | peers | live message stream │
│ side | list | (motion fade+rise on each msg) │
│ bar | | │
└─────────────────────────────────────────────────┘
- requestAnimationFrame playback loop against SCRIPT[].t offsets
- Auto-loops after SCRIPT_DURATION_MS, 4s pause baked in
- Per-peer filter: click a peer in the sidebar, only their messages
show in the stream (from OR to), shows "filtered: <peer>" in header
- Play / pause / restart buttons
- Hover any message → dashed clay box shows the fake ciphertext:
"broker sees only this: AUp3+n7z1bY=.kQfM9vL4jR8..." — drives the
E2E point without a paragraph of crypto copy
- Status dots: green idle, clay pulse working, grey offline
- Surface glyphs inline (terminal / phone / slack) next to peer names
- Message type chips: ⟐ broadcast, ← hand-raise, → direct
- Progress bar at bottom ties the loop to a visible timeline
- Window chrome with traffic-light dots + "mesh.claudemesh.com ·
flexicar-ops · 4 peers online" header
Mounted between WhatIsClaudemesh and BeyondTerminal — explainer
first, then show-don't-tell.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>