feat: persist peer session state across disconnects ("welcome back" on reconnect)
Save groups, profile, visibility, summary, display name, and cumulative stats to a new mesh.peer_state table on disconnect. On reconnect (same meshId + memberId), restore them automatically — hello groups take precedence over stored groups if provided. Broadcast peer_returned system event with last-seen time and summary to other peers. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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packages/db/migrations/0014_peer-state-persistence.sql
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packages/db/migrations/0014_peer-state-persistence.sql
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-- Peer session persistence: save state on disconnect, restore on reconnect.
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CREATE TABLE IF NOT EXISTS mesh.peer_state (
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id TEXT PRIMARY KEY NOT NULL,
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mesh_id TEXT NOT NULL REFERENCES mesh.mesh(id) ON DELETE CASCADE ON UPDATE CASCADE,
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member_id TEXT NOT NULL REFERENCES mesh.member(id) ON DELETE CASCADE ON UPDATE CASCADE,
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groups JSONB DEFAULT '[]',
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profile JSONB DEFAULT '{}',
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visible BOOLEAN NOT NULL DEFAULT true,
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last_summary TEXT,
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last_display_name TEXT,
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cumulative_stats JSONB DEFAULT '{"messagesIn":0,"messagesOut":0,"toolCalls":0,"errors":0}',
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last_seen_at TIMESTAMP,
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created_at TIMESTAMP NOT NULL DEFAULT now(),
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updated_at TIMESTAMP NOT NULL DEFAULT now(),
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CONSTRAINT peer_state_mesh_member_idx UNIQUE (mesh_id, member_id)
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);
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