refactor: rename cli-v2 → cli, archive legacy cli, plus broker-side grants + auto-migrate
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- apps/cli/ is now the canonical CLI (was apps/cli-v2/).
- apps/cli/ legacy v0 archived as branch 'legacy-cli-archive' and tag
  'cli-v0-legacy-final' before deletion; git history preserves it too.
- .github/workflows/release-cli.yml paths updated.
- pnpm-lock.yaml regenerated.

Broker-side peer-grant enforcement (spec: 2026-04-15-per-peer-capabilities):
- 0020_peer-grants.sql adds peer_grants jsonb + GIN index on mesh.member.
- handleSend in broker fetches recipient grant maps once per send, drops
  messages silently when sender lacks the required capability.
- POST /cli/mesh/:slug/grants to update from CLI; broker_messages_dropped_by_grant_total metric.
- CLI grant/revoke/block now mirror to broker via syncToBroker.

Auto-migrate on broker startup:
- apps/broker/src/migrate.ts runs drizzle migrate with pg_advisory_lock
  before the HTTP server binds. Exits non-zero on failure so Coolify
  healthcheck fails closed.
- Dockerfile copies packages/db/migrations into /app/migrations.
- postgres 3.4.5 added as direct broker dep.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Alejandro Gutiérrez
2026-04-15 08:44:52 +01:00
parent c9ede3d469
commit ee12510ef1
374 changed files with 14706 additions and 11307 deletions

View File

@@ -1,30 +1,104 @@
/**
* `claudemesh list` — show all joined meshes + their status.
* `claudemesh mesh list` — merged view of server + local meshes.
*/
import { loadConfig, getConfigPath } from "../state/config";
import { readConfig, getConfigPath } from "~/services/config/facade.js";
import { getStoredToken } from "~/services/auth/facade.js";
import { request } from "~/services/api/facade.js";
import { URLS } from "~/constants/urls.js";
import { bold, dim, green, yellow, red } from "~/ui/styles.js";
export function runList(): void {
const config = loadConfig();
if (config.meshes.length === 0) {
console.log("No meshes joined yet.");
console.log("");
console.log(
"Join one with: claudemesh join https://claudemesh.com/join/<token>",
);
console.log(`Config file: ${getConfigPath()}`);
const BROKER_HTTP = URLS.BROKER.replace("wss://", "https://").replace("ws://", "http://").replace("/ws", "");
interface ServerMesh {
id: string;
slug: string;
name: string;
role: string;
is_owner: boolean;
member_count: number;
active_peers: number;
joined_at: string;
}
export async function runList(): Promise<void> {
const config = readConfig();
const auth = getStoredToken();
// Try to fetch from server
let serverMeshes: ServerMesh[] = [];
if (auth) {
try {
let userId = "";
try {
const payload = JSON.parse(Buffer.from(auth.session_token.split(".")[1]!, "base64url").toString()) as { sub?: string };
userId = payload.sub ?? "";
} catch {}
if (userId) {
const res = await request<{ meshes: ServerMesh[] }>({
path: `/cli/meshes?user_id=${userId}`,
baseUrl: BROKER_HTTP,
});
serverMeshes = res.meshes ?? [];
}
} catch {}
}
// Merge: server meshes + local-only meshes
const localSlugs = new Set(config.meshes.map(m => m.slug));
const serverSlugs = new Set(serverMeshes.map(m => m.slug));
const allSlugs = new Set([...localSlugs, ...serverSlugs]);
if (allSlugs.size === 0) {
console.log("\n No meshes yet.\n");
console.log(" Create one: claudemesh mesh create <name>");
console.log(" Join one: claudemesh mesh add <invite-url>\n");
return;
}
console.log(`Joined meshes (${config.meshes.length}):`);
console.log("");
for (const m of config.meshes) {
console.log(` ${m.name} (${m.slug})`);
console.log(` mesh id: ${m.meshId}`);
console.log(` member id: ${m.memberId}`);
console.log(` pubkey: ${m.pubkey.slice(0, 16)}`);
console.log(` broker: ${m.brokerUrl}`);
console.log(` joined: ${m.joinedAt}`);
console.log("");
console.log("\n Your meshes:\n");
for (const slug of allSlugs) {
const local = config.meshes.find(m => m.slug === slug);
const server = serverMeshes.find(m => m.slug === slug);
const name = server?.name ?? local?.name ?? slug;
const role = server?.role ?? "member";
const isOwner = server?.is_owner ?? false;
const roleLabel = isOwner ? "owner" : role;
const memberCount = server?.member_count;
const activePeers = server?.active_peers ?? 0;
// Status indicator
const inLocal = localSlugs.has(slug);
const inServer = serverSlugs.has(slug);
let status: string;
let icon: string;
if (inLocal && inServer) {
icon = green("●");
status = activePeers > 0 ? green(`${activePeers} online`) : dim("synced");
} else if (inLocal && !inServer) {
icon = yellow("●");
status = yellow("local only");
} else {
icon = dim("○");
status = dim("not added locally");
}
const memberInfo = memberCount ? dim(`${memberCount} member${memberCount !== 1 ? "s" : ""}`) : "";
const parts = [roleLabel, memberInfo, status].filter(Boolean);
console.log(` ${icon} ${bold(name)} ${dim(slug)}`);
console.log(` ${parts.join(" · ")}`);
}
console.log(`Config: ${getConfigPath()}`);
console.log("");
if (serverMeshes.some(m => !localSlugs.has(m.slug))) {
console.log(dim(" ○ = server only — run `claudemesh mesh add` to use locally"));
}
console.log(dim(` Config: ${getConfigPath()}`));
console.log("");
}