feat: claudemesh slug <old> <new> — change a mesh's slug (v1.20.0)
Slugs are not globally unique (mesh.id is canonical) so the route
only validates the regex and updates the row. CLI refuses a local
collision (two joined meshes sharing a slug would make the picker
ambiguous) and rewrites ~/.claudemesh/config.json on success.
Other peers pick up the new slug on next claudemesh sync.
Server: PATCH /api/cli/meshes/:slug body now accepts { name?, slug? }
— same route, just optional both fields.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -73,7 +73,8 @@ Mesh
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claudemesh launch [slug] launch Claude Code on a mesh (alias: connect)
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claudemesh list show your meshes (alias: ls)
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claudemesh delete [slug] delete a mesh (alias: rm)
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claudemesh rename <slug> <name> rename a mesh
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claudemesh rename <slug> <name> rename a mesh's display name (slug stays)
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claudemesh slug <old> <new> change a mesh's slug (URL-safe identifier)
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claudemesh share [email] share mesh (invite link / send email)
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Peer (resource form, recommended)
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@@ -312,6 +313,7 @@ async function main(): Promise<void> {
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case "list": case "ls": { const { runList } = await import("~/commands/list.js"); await runList(); break; }
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case "delete": case "rm": { const { deleteMesh } = await import("~/commands/delete-mesh.js"); process.exit(await deleteMesh(positionals[0] ?? "", { yes: !!flags.y || !!flags.yes })); break; }
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case "rename": { const { rename } = await import("~/commands/rename.js"); process.exit(await rename(positionals[0] ?? "", positionals[1] ?? "")); break; }
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case "slug": { const { slug } = await import("~/commands/slug.js"); process.exit(await slug(positionals[0] ?? "", positionals[1] ?? "")); break; }
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case "share": case "invite": { const { invite } = await import("~/commands/invite.js"); process.exit(await invite(positionals[0], { mesh: flags.mesh as string, json: !!flags.json })); break; }
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case "disconnect": { const { runDisconnect } = await import("~/commands/kick.js"); process.exit(await runDisconnect(positionals[0], { mesh: flags.mesh as string, stale: flags.stale as string, all: !!flags.all })); break; }
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case "kick": { const { runKick } = await import("~/commands/kick.js"); process.exit(await runKick(positionals[0], { mesh: flags.mesh as string, stale: flags.stale as string, all: !!flags.all })); break; }
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