feat(cli): v0.1.6 — name-based peer routing in send_message
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resolveClient() now resolves display names via list_peers WS query.
Supports exact match, partial match (unique substring), and falls
back to pubkey/channel/broadcast pass-through.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Alejandro Gutiérrez
2026-04-06 10:09:00 +01:00
parent 4c057be069
commit e0659b0b6f
3 changed files with 47 additions and 18 deletions

View File

@@ -12,7 +12,7 @@ export const TOOLS: Tool[] = [
{
name: "send_message",
description:
"Send a message to a peer in one of your joined meshes. `to` is a peer display name, hex pubkey, or `#channel`. `priority` controls delivery: `now` bypasses busy gates, `next` waits for idle (default), `low` is pull-only.",
"Send a message to a peer in one of your joined meshes. `to` can be a peer display name (resolved via list_peers), hex pubkey, `#channel`, or `*` for broadcast. `priority` controls delivery: `now` bypasses busy gates, `next` waits for idle (default), `low` is pull-only.",
inputSchema: {
type: "object",
properties: {