feat(cli): 1.5.0 — CLI-first architecture, tool-less MCP, policy engine
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CLI becomes the API; MCP becomes a tool-less push-pipe. Bundle -42%
(250 KB → 146 KB) after stripping ~1700 lines of dead tool handlers.

- Tool-less MCP: tools/list returns []. Inbound peer messages still
  arrive as experimental.claude/channel notifications mid-turn.
- Resource-noun-verb CLI: peer list, message send, memory recall, etc.
  Legacy flat verbs (peers, send, remember) remain as aliases.
- Bundled claudemesh skill auto-installed by `claudemesh install` —
  sole CLI-discoverability surface for Claude.
- Unix-socket bridge: CLI invocations dial the push-pipe's warm WS
  (~220 ms warm vs ~600 ms cold).
- --mesh <slug> flag: connect a session to multiple meshes.
- Policy engine: every broker-touching verb runs through a YAML gate
  at ~/.claudemesh/policy.yaml (auto-created). Destructive verbs
  prompt; non-TTY auto-denies. Audit log at ~/.claudemesh/audit.log.
- --approval-mode plan|read-only|write|yolo + --policy <path>.

Spec: .artifacts/specs/2026-05-02-architecture-north-star.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Alejandro Gutiérrez
2026-05-02 01:18:19 +01:00
parent ff551ccf3d
commit b4f457fceb
36 changed files with 3636 additions and 2833 deletions

View File

@@ -1,6 +1,7 @@
import { create as createMesh } from "~/services/mesh/facade.js";
import { getStoredToken } from "~/services/auth/facade.js";
import { green, dim, icons } from "~/ui/styles.js";
import { render } from "~/ui/render.js";
import { bold, clay, dim } from "~/ui/styles.js";
import { EXIT } from "~/constants/exit-codes.js";
export async function newMesh(
@@ -8,16 +9,17 @@ export async function newMesh(
opts: { template?: string; description?: string; json?: boolean },
): Promise<number> {
if (!name) {
console.error(" Usage: claudemesh mesh create <name>");
render.err("Usage: claudemesh create <name>");
return EXIT.INVALID_ARGS;
}
if (!getStoredToken()) {
console.log(dim(" Not signed in — starting login…\n"));
render.info(dim("not signed in — starting login…"));
render.blank();
const { login } = await import("./login.js");
const loginResult = await login();
if (loginResult !== EXIT.SUCCESS) return loginResult;
console.log("");
render.blank();
}
try {
@@ -28,20 +30,26 @@ export async function newMesh(
if (opts.json) {
console.log(JSON.stringify({ schema_version: "1.0", ...result }, null, 2));
} else {
console.log(`\n ${green(icons.check)} Created "${result.slug}" (id: ${result.id})`);
console.log(` ${green(icons.check)} You're the owner`);
console.log(` ${green(icons.check)} Joined locally`);
console.log(`\n Share with: claudemesh mesh share\n`);
return EXIT.SUCCESS;
}
render.section(`created ${bold(result.slug)}`);
render.kv([
["id", dim(result.id)],
["role", clay("owner")],
["local", "joined"],
]);
render.blank();
render.hint(`share with: ${bold("claudemesh share")}`);
render.blank();
return EXIT.SUCCESS;
} catch (err) {
const msg = err instanceof Error ? err.message : String(err);
if (msg.includes("409") || msg.includes("already exists")) {
console.error(` ${icons.cross} A mesh with this name already exists. Try a different name.`);
render.err("A mesh with this name already exists.", "Try a different name.");
} else {
console.error(` ${icons.cross} Failed: ${msg}`);
render.err(`Failed: ${msg}`);
}
return EXIT.INTERNAL_ERROR;
}