feat: v0.3.0 — State, Memory, message_status, MCP instructions
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Phase B + C + message delivery status.

State: shared key-value store per mesh. set_state pushes changes
to all peers. get_state/list_state for reads. Peers coordinate
through shared facts instead of messages.

Memory: persistent knowledge with full-text search (tsvector).
remember/recall/forget. New peers recall context from past sessions.

message_status: check delivery status with per-recipient detail
(delivered/held/disconnected).

Multicast fix: broadcast and @group messages now push directly to
all connected peers instead of racing through queue drain.

MCP instructions: dynamic identity injection (name, groups, role),
comprehensive tool reference, group coordination guide.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Alejandro Gutiérrez
2026-04-06 13:29:45 +01:00
parent 02b1e5695f
commit 888078876a
12 changed files with 4419 additions and 249 deletions

View File

@@ -1,6 +1,6 @@
{
"name": "claudemesh-cli",
"version": "0.2.0",
"version": "0.3.0",
"description": "Claude Code MCP client for claudemesh — peer mesh messaging between Claude sessions.",
"keywords": [
"claude-code",

View File

@@ -129,34 +129,57 @@ function formatPush(p: InboundPush, meshSlug: string): string {
export async function startMcpServer(): Promise<void> {
const config = loadConfig();
const myName = config.displayName ?? "unnamed";
const myGroups = (config.groups ?? []).map(g => `@${g.name}${g.role ? ':' + g.role : ''}`).join(', ') || "none";
const server = new Server(
{ name: "claudemesh", version: "0.1.4" },
{ name: "claudemesh", version: "0.3.0" },
{
capabilities: {
experimental: { "claude/channel": {} },
tools: {},
},
instructions: `You are connected to claudemesh — a peer mesh for Claude Code sessions on this machine and elsewhere.
instructions: `## Identity
You are "${myName}" — a peer in the claudemesh network. Your groups: ${myGroups}. You are one of several Claude Code sessions connected to the same mesh. No orchestrator exists — peers are equals. Your identity comes from your name and group roles, not from a central authority.
IMPORTANT: When you receive a <channel source="claudemesh" ...> message, RESPOND IMMEDIATELY. Do not wait until your current task is finished. Pause what you are doing, reply to the message using send_message, then resume your work. Treat incoming peer messages like a coworker tapping you on the shoulder — answer right away, even if you're in the middle of something.
## Responding to messages
When you receive a <channel source="claudemesh" ...> message, RESPOND IMMEDIATELY. Pause your current task, reply via send_message, then resume. Read from_name, mesh_slug, and priority from the channel attributes. Reply by setting \`to\` to the sender's from_name (display name). Stay in character per your system prompt. Do not ignore low-priority messages — acknowledge them briefly even if you defer action.
Read the from_id, from_name, mesh_slug, and priority attributes to understand context. Reply by calling send_message with to set to the from_name (display name) of the sender. The \`to\` field can be a peer name, pubkey, @group, or * for broadcast.
## Tools
| Tool | Description |
|------|-------------|
| send_message(to, message, priority?) | Send to peer name, @group, or * broadcast. \`to\` accepts display name, pubkey hex, @groupname, or *. |
| list_peers(mesh_slug?) | List connected peers with status, summary, groups, and roles. |
| check_messages() | Drain buffered inbound messages (auto-pushed in most cases, use as fallback). |
| set_summary(summary) | Set 1-2 sentence description of your current work, visible to all peers. |
| set_status(status) | Override status: idle, working, or dnd. |
| join_group(name, role?) | Join a @group with optional role (lead, member, observer, or any string). |
| leave_group(name) | Leave a @group. |
| set_state(key, value) | Write shared state; pushes change to all peers. |
| get_state(key) | Read a shared state value. |
| list_state() | List all state keys with values, authors, and timestamps. |
| remember(content, tags?) | Store persistent knowledge with optional tags. |
| recall(query) | Full-text search over mesh memory. |
| forget(id) | Soft-delete a memory entry. |
Available tools:
- list_peers: see joined meshes + their connection status
- send_message: send to a peer by display name, pubkey, @group, #channel, or * broadcast (priority: now/next/low)
- check_messages: drain buffered inbound messages (usually auto-pushed)
- set_summary: 1-2 sentence summary of what you're working on
- set_status: manually override your status (idle/working/dnd)
- join_group: join a @group with optional role
- leave_group: leave a @group
If multiple meshes are joined, prefix \`to\` with \`<mesh-slug>:\` to disambiguate (e.g. \`dev-team:Alice\`).
Message priority:
- "now": delivered immediately regardless of recipient status (use sparingly)
- "next" (default): delivered when recipient is idle
- "low": pull-only (check_messages)
## Groups
Groups are routing labels. Send to @groupname to multicast to all members. Roles are metadata that peers interpret: a "lead" gathers input before synthesizing a response, a "member" contributes when asked, an "observer" watches silently. Join and leave groups dynamically with join_group/leave_group. Check list_peers to see who belongs to which groups and their roles.
If you have multiple joined meshes, prefix the \`to\` argument of send_message with \`<mesh-slug>:\` to disambiguate. Otherwise claudemesh picks the single joined mesh.`,
## State
Shared key-value store scoped to the mesh. Use get_state/set_state for live coordination facts (deploy frozen? current sprint? PR queue). set_state pushes the change to all connected peers. Read state before asking peers questions — the answer may already be there. State is operational, not archival.
## Memory
Persistent knowledge that survives across sessions. Use remember(content, tags?) to store lessons, decisions, and incidents. Use recall(query) to search before asking peers. New peers should recall at session start to load institutional knowledge.
## Priority
- "now": interrupt immediately, even if recipient is in DND (use for urgent: broken deploy, blocking issue)
- "next" (default): deliver when recipient goes idle (normal coordination)
- "low": pull-only via check_messages (FYI, non-blocking context)
## Coordination
Call list_peers at session start to understand who is online, their roles, and what they are working on. If you are a group lead, gather input from members before responding to external requests — do not answer alone. If you are a member, contribute to your lead when asked. Use @group messages for team-wide questions, direct messages for 1:1 coordination. Set a meaningful summary so peers know your current focus.`,
},
);
@@ -226,6 +249,24 @@ If you have multiple joined meshes, prefix the \`to\` argument of send_message w
return text(sections.join("\n\n"));
}
case "message_status": {
const { id } = (args ?? {}) as { id?: string };
if (!id) return text("message_status: `id` required", true);
const client = allClients()[0];
if (!client) return text("message_status: not connected", true);
const result = await client.messageStatus(id);
if (!result) return text(`Message ${id} not found or timed out.`);
const recipientLines = result.recipients.map(
(r: { name: string; pubkey: string; status: string }) =>
` - ${r.name} (${r.pubkey.slice(0, 12)}…): ${r.status}`,
);
return text(
`Message ${id.slice(0, 12)}… → ${result.targetSpec}\n` +
`Delivered: ${result.delivered}${result.deliveredAt ? ` at ${result.deliveredAt}` : ""}\n` +
`Recipients:\n${recipientLines.join("\n")}`,
);
}
case "check_messages": {
const drained: string[] = [];
for (const c of allClients()) {
@@ -269,6 +310,59 @@ If you have multiple joined meshes, prefix the \`to\` argument of send_message w
return text(`Left @${groupName}`);
}
// --- State ---
case "set_state": {
const { key, value } = (args ?? {}) as { key?: string; value?: unknown };
if (!key) return text("set_state: `key` required", true);
for (const c of allClients()) await c.setState(key, value);
return text(`State set: ${key} = ${JSON.stringify(value)}`);
}
case "get_state": {
const { key } = (args ?? {}) as { key?: string };
if (!key) return text("get_state: `key` required", true);
const client = allClients()[0];
if (!client) return text("get_state: not connected", true);
const result = await client.getState(key);
if (!result) return text(`State "${key}" not found.`);
return text(`${key} = ${JSON.stringify(result.value)} (set by ${result.updatedBy} at ${result.updatedAt})`);
}
case "list_state": {
const client = allClients()[0];
if (!client) return text("list_state: not connected", true);
const entries = await client.listState();
if (entries.length === 0) return text("No shared state set.");
const lines = entries.map(e => `- **${e.key}** = ${JSON.stringify(e.value)} (by ${e.updatedBy})`);
return text(lines.join("\n"));
}
// --- Memory ---
case "remember": {
const { content, tags } = (args ?? {}) as { content?: string; tags?: string[] };
if (!content) return text("remember: `content` required", true);
const client = allClients()[0];
if (!client) return text("remember: not connected", true);
const id = await client.remember(content, tags);
return text(`Remembered${id ? ` (${id})` : ""}: "${content.slice(0, 80)}${content.length > 80 ? '...' : ''}"`);
}
case "recall": {
const { query } = (args ?? {}) as { query?: string };
if (!query) return text("recall: `query` required", true);
const client = allClients()[0];
if (!client) return text("recall: not connected", true);
const memories = await client.recall(query);
if (memories.length === 0) return text(`No memories found for "${query}".`);
const lines = memories.map(m => `- [${m.id.slice(0, 8)}] ${m.content} (by ${m.rememberedBy}, ${m.rememberedAt})`);
return text(`${memories.length} memor${memories.length === 1 ? 'y' : 'ies'}:\n${lines.join("\n")}`);
}
case "forget": {
const { id } = (args ?? {}) as { id?: string };
if (!id) return text("forget: `id` required", true);
const client = allClients()[0];
if (!client) return text("forget: not connected", true);
await client.forget(id);
return text(`Forgotten: ${id}`);
}
default:
return text(`Unknown tool: ${name}`, true);
}
@@ -312,6 +406,22 @@ If you have multiple joined meshes, prefix the \`to\` argument of send_message w
/* channel push is best-effort; check_messages is the fallback */
}
});
client.onStateChange(async (change) => {
try {
await server.notification({
method: "notifications/claude/channel",
params: {
content: `[state] ${change.key} = ${JSON.stringify(change.value)} (set by ${change.updatedBy})`,
meta: {
kind: "state_change",
key: change.key,
updated_by: change.updatedBy,
},
},
});
} catch { /* best effort */ }
});
}
const shutdown = (): void => {

View File

@@ -44,6 +44,21 @@ export const TOOLS: Tool[] = [
},
},
},
{
name: "message_status",
description:
"Check the delivery status of a sent message. Shows whether each recipient received it.",
inputSchema: {
type: "object",
properties: {
id: {
type: "string",
description: "Message ID (returned by send_message)",
},
},
required: ["id"],
},
},
{
name: "check_messages",
description:
@@ -105,4 +120,79 @@ export const TOOLS: Tool[] = [
required: ["name"],
},
},
// --- State tools ---
{
name: "set_state",
description:
"Set a shared state value visible to all peers in the mesh. Pushes a change notification.",
inputSchema: {
type: "object",
properties: {
key: { type: "string" },
value: { description: "Any JSON value" },
},
required: ["key", "value"],
},
},
{
name: "get_state",
description: "Read a shared state value.",
inputSchema: {
type: "object",
properties: {
key: { type: "string" },
},
required: ["key"],
},
},
{
name: "list_state",
description: "List all shared state keys and values in the mesh.",
inputSchema: { type: "object", properties: {} },
},
// --- Memory tools ---
{
name: "remember",
description:
"Store persistent knowledge in the mesh's shared memory. Survives across sessions.",
inputSchema: {
type: "object",
properties: {
content: {
type: "string",
description: "The knowledge to remember",
},
tags: {
type: "array",
items: { type: "string" },
description: "Optional categorization tags",
},
},
required: ["content"],
},
},
{
name: "recall",
description: "Search the mesh's shared memory by relevance.",
inputSchema: {
type: "object",
properties: {
query: { type: "string", description: "Search query" },
},
required: ["query"],
},
},
{
name: "forget",
description: "Remove a memory from the mesh's shared knowledge.",
inputSchema: {
type: "object",
properties: {
id: { type: "string", description: "Memory ID to forget" },
},
required: ["id"],
},
},
];

View File

@@ -76,6 +76,11 @@ export class BrokerClient {
private pushHandlers = new Set<PushHandler>();
private pushBuffer: InboundPush[] = [];
private listPeersResolvers: Array<(peers: PeerInfo[]) => void> = [];
private stateResolvers: Array<(result: { key: string; value: unknown; updatedBy: string; updatedAt: string } | null) => void> = [];
private stateListResolvers: Array<(entries: Array<{ key: string; value: unknown; updatedBy: string; updatedAt: string }>) => void> = [];
private memoryStoreResolvers: Array<(id: string | null) => void> = [];
private memoryRecallResolvers: Array<(memories: Array<{ id: string; content: string; tags: string[]; rememberedBy: string; rememberedAt: string }>) => void> = [];
private stateChangeHandlers = new Set<(change: { key: string; value: unknown; updatedBy: string }) => void>();
private sessionPubkey: string | null = null;
private sessionSecretKey: string | null = null;
private closed = false;
@@ -325,6 +330,107 @@ export class BrokerClient {
this.ws.send(JSON.stringify({ type: "leave_group", name }));
}
// --- State ---
/** Set a shared state value visible to all peers in the mesh. */
async setState(key: string, value: unknown): Promise<void> {
if (!this.ws || this.ws.readyState !== this.ws.OPEN) return;
this.ws.send(JSON.stringify({ type: "set_state", key, value }));
}
/** Read a shared state value. */
async getState(key: string): Promise<{ key: string; value: unknown; updatedBy: string; updatedAt: string } | null> {
if (!this.ws || this.ws.readyState !== this.ws.OPEN) return null;
return new Promise((resolve) => {
this.stateResolvers.push(resolve);
this.ws!.send(JSON.stringify({ type: "get_state", key }));
setTimeout(() => {
const idx = this.stateResolvers.indexOf(resolve);
if (idx !== -1) {
this.stateResolvers.splice(idx, 1);
resolve(null);
}
}, 5_000);
});
}
/** List all shared state keys and values. */
async listState(): Promise<Array<{ key: string; value: unknown; updatedBy: string; updatedAt: string }>> {
if (!this.ws || this.ws.readyState !== this.ws.OPEN) return [];
return new Promise((resolve) => {
this.stateListResolvers.push(resolve);
this.ws!.send(JSON.stringify({ type: "list_state" }));
setTimeout(() => {
const idx = this.stateListResolvers.indexOf(resolve);
if (idx !== -1) {
this.stateListResolvers.splice(idx, 1);
resolve([]);
}
}, 5_000);
});
}
// --- Memory ---
/** Store persistent knowledge in the mesh's shared memory. */
async remember(content: string, tags?: string[]): Promise<string | null> {
if (!this.ws || this.ws.readyState !== this.ws.OPEN) return null;
return new Promise((resolve) => {
this.memoryStoreResolvers.push(resolve);
this.ws!.send(JSON.stringify({ type: "remember", content, tags }));
setTimeout(() => {
const idx = this.memoryStoreResolvers.indexOf(resolve);
if (idx !== -1) {
this.memoryStoreResolvers.splice(idx, 1);
resolve(null);
}
}, 5_000);
});
}
/** Search the mesh's shared memory by relevance. */
async recall(query: string): Promise<Array<{ id: string; content: string; tags: string[]; rememberedBy: string; rememberedAt: string }>> {
if (!this.ws || this.ws.readyState !== this.ws.OPEN) return [];
return new Promise((resolve) => {
this.memoryRecallResolvers.push(resolve);
this.ws!.send(JSON.stringify({ type: "recall", query }));
setTimeout(() => {
const idx = this.memoryRecallResolvers.indexOf(resolve);
if (idx !== -1) {
this.memoryRecallResolvers.splice(idx, 1);
resolve([]);
}
}, 5_000);
});
}
/** Remove a memory from the mesh's shared knowledge. */
async forget(memoryId: string): Promise<void> {
if (!this.ws || this.ws.readyState !== this.ws.OPEN) return;
this.ws.send(JSON.stringify({ type: "forget", memoryId }));
}
/** Check delivery status of a sent message. */
private messageStatusResolvers: Array<(result: { messageId: string; targetSpec: string; delivered: boolean; deliveredAt: string | null; recipients: Array<{ name: string; pubkey: string; status: string }> } | null) => void> = [];
async messageStatus(messageId: string): Promise<{ messageId: string; targetSpec: string; delivered: boolean; deliveredAt: string | null; recipients: Array<{ name: string; pubkey: string; status: string }> } | null> {
if (!this.ws || this.ws.readyState !== this.ws.OPEN) return null;
return new Promise((resolve) => {
this.messageStatusResolvers.push(resolve);
this.ws!.send(JSON.stringify({ type: "message_status", messageId }));
setTimeout(() => {
const idx = this.messageStatusResolvers.indexOf(resolve);
if (idx !== -1) { this.messageStatusResolvers.splice(idx, 1); resolve(null); }
}, 5_000);
});
}
/** Subscribe to state change notifications. Returns an unsubscribe function. */
onStateChange(handler: (change: { key: string; value: unknown; updatedBy: string }) => void): () => void {
this.stateChangeHandlers.add(handler);
return () => this.stateChangeHandlers.delete(handler);
}
close(): void {
this.closed = true;
if (this.helloTimer) clearTimeout(this.helloTimer);
@@ -428,6 +534,55 @@ export class BrokerClient {
})();
return;
}
if (msg.type === "state_result") {
const resolver = this.stateResolvers.shift();
if (resolver) {
if (msg.key) {
resolver({
key: String(msg.key),
value: msg.value,
updatedBy: String(msg.updatedBy ?? ""),
updatedAt: String(msg.updatedAt ?? ""),
});
} else {
resolver(null);
}
}
return;
}
if (msg.type === "state_list") {
const entries = (msg.entries as Array<{ key: string; value: unknown; updatedBy: string; updatedAt: string }>) ?? [];
const resolver = this.stateListResolvers.shift();
if (resolver) resolver(entries);
return;
}
if (msg.type === "state_change") {
const change = {
key: String(msg.key ?? ""),
value: msg.value,
updatedBy: String(msg.updatedBy ?? ""),
};
for (const h of this.stateChangeHandlers) {
try { h(change); } catch { /* handler errors are not the transport's problem */ }
}
return;
}
if (msg.type === "memory_stored") {
const resolver = this.memoryStoreResolvers.shift();
if (resolver) resolver(msg.id ? String(msg.id) : null);
return;
}
if (msg.type === "memory_results") {
const memories = (msg.memories as Array<{ id: string; content: string; tags: string[]; rememberedBy: string; rememberedAt: string }>) ?? [];
const resolver = this.memoryRecallResolvers.shift();
if (resolver) resolver(memories);
return;
}
if (msg.type === "message_status_result") {
const resolver = this.messageStatusResolvers.shift();
if (resolver) resolver(msg as any);
return;
}
if (msg.type === "error") {
this.debug(`broker error: ${msg.code} ${msg.message}`);
const id = msg.id ? String(msg.id) : null;