refactor(cli): migrate to citty — --help generated from flag definitions
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Replace manual switch + HELP string with citty defineCommand/runMain.
Flag definitions in index.ts are now the single source of truth for
--help output. Remove parseArgs() from launch.ts; accept citty-parsed
flags + rawArgs (-- passthrough to claude preserved).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Alejandro Gutiérrez
2026-04-07 12:19:16 +01:00
parent 03661e1b68
commit 190f5a958e
4 changed files with 9225 additions and 200 deletions

View File

@@ -1,9 +1,12 @@
/**
* `claudemesh launch` — spawn `claude` with peer mesh identity.
*
* Flags are defined in index.ts (citty command) — that is the source of
* truth. This file receives already-parsed flags and rawArgs.
*
* Flow:
* 1. Parse --name, --join, --mesh, --quiet flags
* 2. If --join: run join flow first (accepts token or URL)
* 1. Receive parsed flags from citty + rawArgs for -- passthrough
* 2. If --join: run join flow first
* 3. Load config → pick mesh (auto if 1, interactive picker if >1)
* 4. Write per-session config to tmpdir (isolates mesh selection)
* 5. Spawn claude with CLAUDEMESH_CONFIG_DIR + CLAUDEMESH_DISPLAY_NAME
@@ -18,85 +21,17 @@ import { createInterface } from "node:readline";
import { loadConfig, getConfigPath } from "../state/config";
import type { Config, JoinedMesh, GroupEntry } from "../state/config";
// --- Arg parsing ---
interface LaunchArgs {
name: string | null;
role: string | null;
groups: string | null; // comma-separated, e.g. "frontend:lead,reviewers:member"
joinLink: string | null;
meshSlug: string | null;
messageMode: "push" | "inbox" | "off" | null;
systemPrompt: string | null;
quiet: boolean;
skipPermConfirm: boolean;
claudeArgs: string[];
}
function parseArgs(argv: string[]): LaunchArgs {
const result: LaunchArgs = {
name: null,
role: null,
groups: null,
joinLink: null,
meshSlug: null,
messageMode: null,
systemPrompt: null,
quiet: false,
skipPermConfirm: false,
claudeArgs: [],
};
let i = 0;
while (i < argv.length) {
const arg = argv[i]!;
if (arg === "--name" && i + 1 < argv.length) {
result.name = argv[++i]!;
} else if (arg.startsWith("--name=")) {
result.name = arg.slice("--name=".length);
} else if (arg === "--role" && i + 1 < argv.length) {
result.role = argv[++i]!;
} else if (arg.startsWith("--role=")) {
result.role = arg.slice("--role=".length);
} else if (arg === "--groups" && i + 1 < argv.length) {
result.groups = argv[++i]!;
} else if (arg.startsWith("--groups=")) {
result.groups = arg.slice("--groups=".length);
} else if (arg === "--join" && i + 1 < argv.length) {
result.joinLink = argv[++i]!;
} else if (arg.startsWith("--join=")) {
result.joinLink = arg.slice("--join=".length);
} else if (arg === "--mesh" && i + 1 < argv.length) {
result.meshSlug = argv[++i]!;
} else if (arg.startsWith("--mesh=")) {
result.meshSlug = arg.slice("--mesh=".length);
} else if (arg === "--message-mode" && i + 1 < argv.length) {
const mode = argv[++i]! as "push" | "inbox" | "off";
if (["push", "inbox", "off"].includes(mode)) result.messageMode = mode;
} else if (arg.startsWith("--message-mode=")) {
const mode = arg.slice("--message-mode=".length) as "push" | "inbox" | "off";
if (["push", "inbox", "off"].includes(mode)) result.messageMode = mode;
} else if (arg === "--system-prompt" && i + 1 < argv.length) {
result.systemPrompt = argv[++i]!;
} else if (arg.startsWith("--system-prompt=")) {
result.systemPrompt = arg.slice("--system-prompt=".length);
} else if (arg === "--inbox") {
result.messageMode = "inbox";
} else if (arg === "--no-messages") {
result.messageMode = "off";
} else if (arg === "--quiet") {
result.quiet = true;
} else if (arg === "-y" || arg === "--yes") {
result.skipPermConfirm = true;
} else if (arg === "--") {
result.claudeArgs.push(...argv.slice(i + 1));
break;
} else {
result.claudeArgs.push(arg);
}
i++;
}
return result;
// Flags as parsed by citty (index.ts is the source of truth for definitions).
export interface LaunchFlags {
name?: string;
role?: string;
groups?: string;
join?: string;
mesh?: string;
"message-mode"?: string;
"system-prompt"?: string;
yes?: boolean;
quiet?: boolean;
}
// --- Interactive mesh picker ---
@@ -218,8 +153,26 @@ function printBanner(name: string, meshSlug: string, role: string | null, groups
// --- Main ---
export async function runLaunch(extraArgs: string[]): Promise<void> {
const args = parseArgs(extraArgs);
export async function runLaunch(flags: LaunchFlags, rawArgs: string[]): Promise<void> {
// Extract args that follow "--" — passed straight through to claude.
const dashIdx = rawArgs.indexOf("--");
const claudePassthrough = dashIdx >= 0 ? rawArgs.slice(dashIdx + 1) : [];
// Normalise flags into the internal shape used below.
const args = {
name: flags.name ?? null,
role: flags.role ?? null,
groups: flags.groups ?? null,
joinLink: flags.join ?? null,
meshSlug: flags.mesh ?? null,
messageMode: (["push", "inbox", "off"].includes(flags["message-mode"] ?? "")
? flags["message-mode"] as "push" | "inbox" | "off"
: null),
systemPrompt: flags["system-prompt"] ?? null,
quiet: flags.quiet ?? false,
skipPermConfirm: flags.yes ?? false,
claudeArgs: claudePassthrough,
};
// 1. If --join, run join flow first.
if (args.joinLink) {