fix: deduplicate idle sessions and refresh session data on transitions
Multiple claude processes in the same CWD share one sessionFile via findActiveJsonl, causing duplicate idle entries. Now deduplicates by project+sessionFile key. Also refreshes session data on busy→idle transitions so the parser fix takes effect immediately. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -267,14 +267,17 @@ export interface IdleSessionInfo {
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}
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export function getIdleSessions(projects: Project[]): IdleSessionInfo[] {
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const idle: IdleSessionInfo[] = []
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// Deduplicate by project+sessionFile — multiple processes in same CWD share one sessionFile
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const seen = new Map<string, IdleSessionInfo>()
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for (const project of projects) {
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const sessions = sessionsByPath.get(project.path)
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if (!sessions) continue
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for (const s of sessions) {
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if (s.busy) continue
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if (!s.lastActivityMs) continue
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// Find matching session info for title/prompt
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const dedupeKey = `${project.path}:${s.sessionFile || s.pid}`
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const existing = seen.get(dedupeKey)
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if (existing && existing.idleSinceMs >= s.lastActivityMs) continue
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let title = ""
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let lastPrompt = ""
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let lastResponse = ""
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@@ -288,7 +291,7 @@ export function getIdleSessions(projects: Project[]): IdleSessionInfo[] {
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lastResponse = match.lastAssistantMsg
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}
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}
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idle.push({
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seen.set(dedupeKey, {
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projectPath: project.path,
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projectName: project.name,
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tty: s.tty,
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@@ -299,6 +302,7 @@ export function getIdleSessions(projects: Project[]): IdleSessionInfo[] {
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})
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}
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}
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const idle = Array.from(seen.values())
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idle.sort((a, b) => b.idleSinceMs - a.idleSinceMs)
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return idle
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}
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@@ -812,14 +812,14 @@ async function main() {
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} else {
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const sessions = await detectActiveSessions()
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const changed = updateProjectSessions(projects, sessions)
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// Eagerly load session data for active projects (needed for idle panel)
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const transitioned = checkTransitions(projects, prevBusySnapshot)
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// Eagerly load/refresh session data for active projects (needed for idle panel)
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for (const p of projects) {
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if (p.activeSessions > 0 && !p.sessions) {
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if (p.activeSessions > 0 && (!p.sessions || transitioned.length > 0)) {
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p.sessions = await loadSessions(p.path)
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p.sessionCount = p.sessions.length
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}
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}
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const transitioned = checkTransitions(projects, prevBusySnapshot)
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prevBusySnapshot = snapshotBusy(projects)
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if (transitioned.length > 0) {
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playDoneSound()
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